University of Southern California

Call for Papers

The Workshop on Off-The-Shelf Virtual Reality is intended to bring together researchers, professionals, and hobbyists to share ideas that leverage off-the-shelf technology for the creation of virtual reality experiences.  This workshop is intended to have “do it yourself” and “open-source” themes, with an emphasis on freely shareable designs, prototypes, and interaction techniques that other members of the community can replicate using off-the-shelf components or by “hacking” existing commercial devices.  The workshop will last for a full day on March 16, 2013, and will be followed by the IEEE VR conference.

We are soliciting papers (up to 8 pages, minimum 2 pages) describing technological prototypes, design work, or research results using off-the-shelf virtual reality technology.  Authors of accepted papers will be invited to formally present their work at the workshop.  Papers should be prepared using the IEEE Computer Society format described at:

All authors will also be invited to participate in an interactive live demo session at the workshop.  While a live demo is not required, they are highly encouraged to promote audience participation and discussion.

Important note: While we welcome submissions that use expensive specialized hardware for prototyping new techniques, this workshop is focused on using off-the-shelf components and inexpensive consumer level devices for virtual reality.  Submitted papers that cannot be reasonably replicated in a home or office setting are likely to be rejected.  If you have any questions about whether your work is appropriate, we encourage you to contact the organizers.

The submission deadline has been extended to February 17, 2013.  All submissions will be peer reviewed.  Notification of accepted papers will occur on March 1.

Papers should be anonymized and submitted in PDF format using the online submission system.