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Narrative and its closely related counterpart, storytelling, are most often
thought of as modalities for entertainment. Regardless, narrative has long been
a part of the repertoire of tools employed by instructors, trainers, and
educators to achieve their pedagogical goals. Psychologists have recognized
narrative as relevant to the way we store and make sense of episodic
experience, often described as the phenomenon of narrative construction of
reality. Recent technologies, especially pertaining to artificial intelligence,
has demonstrated intelligent learning environments that incorporate narrative
in the form of "Edutainment" and "Serious Games" which blend computer game play
for more engaging and distributable learning and training. We are interested in
the techniques, tools, and strategies for the creation of Narrative Learning
Environments as a contribution to Edutainment and Serious Games research.
The goal of this workshop is to bring together researchers from different
disciplines to discuss the role of narrative in education and training and to
report on techniques, tools, and strategies for the creation of what we call Narrative
Learning Environments (NLEs). In our view, a Narrative Learning
Environment is a type of Intelligent Learning Environment in
which narrative is a key instrument in facilitating teaching and learning. By
bringing together a diverse set of researchers from different disciplines we
hope to shed light on the possible roles that narrative can play in intelligent
learning environments, techniques for using narrative to educate and train, and
tools for building Narrative Learning Environments.
Due to the explorative and complex nature of narrative, an intelligent learning
environment based on a narrative approach can promote several kinds of
activities for learners:
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Co-construction: participate in the construction of a narrative;
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Exploration: engage in active exploration of the learning tasks, following a
narrative approach and trying to understand and reason about an environment and
its elements;
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Reflection: engage in consequent analysis of what happened within the learning
session.
This workshop will be held in conjunction with the
13th International Conference on Artificial Intelligence in Education (AIED'07),
9-13 July 2007, Marina Del Rey, California. For more details on the AIED
conference in general, visit the conference website:
http://www.isi.edu/AIED2007/
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