USC

doing science 15jul16

Ball, meet target. Physical meet virtual. Mixed reality at its finest.

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Pokemon Go(es) AR

Pokemon Go is all the rage now, with players around the world using their phones to capture virtual monsters in physical spaces. In fact the game passed Twitter and even Google Maps for active user base. AR games are not new, but this is a bit of a perfect storm. Some press articles with quotes from Todd Richmond:

“Pokemon Go Digital Popularity is Also Warping Real Life” – ABC News (AP syndication)

“How Pokemon Go Could Change the Course of Technology” – Market Watch

Lot’s of unintended consequences that are starting to pop up, and another example of disconnect between analog and digital.

Pokemon_Go_screenshot Pokémon_Go_-_screenshot_of_map

By Source (WP:NFCC#4), Fair use, https://en.wikipedia.org/w/index.php?curid=51031262

DAVID NELSON INTERVIEWED BY IDA ON VR AS A NEW MEDIUM

“We’re Thomas Edison shooting films for the kinetoscope, we’re the Lumières filming a train pulling into a station right now. There’s the element of novelty. People are experiencing it for the first time.”

http://www.documentary.org/feature/where-virtual-reality-prototypes-are-hatched

Spring2016_VR_IMG_1376Helene Adamo

 

MXR’S OPEN SOURCE VR DESIGNS GO DEEP

University of Texas’ SAVE Lab utilized MxR’s VR2GO design  to create, Shark Punch, an underwater therapeutic VR protocol.

MxR’s open sourced low-cost VR hardware has informed the designs of the early Oculus Rift HMD, Samsung Gear VR and Google Cardboard viewers.

http://vrscout.com/projects/helping-ms-patients-underwater-vr-game/ 

shark-punch-virtual-reality2-810x456

 

ASHOK KURUVILLA WINS FIRST PRIZE AT VRSC

Congratulations to MxR Studio member Ashok Kuruvilla for winning first prize under the Immersive Technology/AR category for his work on Sandbox VR at the VR festival organized by VRSC!

Click here to read about Sandbox VR!

sandbox vr

Mark Bolas and others shed light on Light Fields at VES presentation at ICT

Along with Paul Debevec (ICT), Jules Ubach from Otoy and Jon Karafin from Lytro, Mark Bolas presented information on the past, present and future of Light Field imaging at the Visual Effects Society presentation hosted by USC’s Institute for Creative Technologies.