Recent News:

09.15.2009 - Performance Geometry Acquisition (SIGGRAPH Asia 2009) :
                           Dynamic Shape Capture using Multi-View Photometric Stereo

09.10.2009 - SIGGRAPH 2009 Poster :
                           Data-Driven Diffuse-Specular Separation from Spherical Gradient Illumination

09.10.2009 - SIGGRAPH 2009 Poster :
                           Variance Minimization Light Probe Sampling

09.08.2009 - SIGGRAPH 2009 Poster :
                           Interactive Image-Based Relighting with Spatially-Varying Lights

07.27.2009 - Material Design (SIGGRAPH 2009) :
                           Fabricating Microgeometry for Custom Surface Reflectance

07.27.2009 - Editing Measured Subsurface Scattering (SIGGRAPH 2009) :
                           SubEdit: A Representation for Editing Measured Heterogeneous
                                        Subsurface Scattering

06.29.2009 - EGSR Paper :
                           Estimating Specular Roughness and Anisotropy
                                        from Second Order Spherical Gradient Illumination

06.17.2009 - ICT Technical Report :
                           Compact Representation of Reflectance Fields
                                        using Sparse Residual Factorization

02.23.2009 - Component Separation (ICCP 2009) :
                           Image-based Separation of Diffuse and Specular Reflections
                                        using Environmental Structured Illumination

02.06.2009 - ICT Technical Report :
                           Real-time Geometry and Reflectance Capture for Digital Face Replacement

01.26.2009 - ACM TOG Article:
                           Compressive Light Transport Sensing

01.12.2009 - CS 599 - Advances Computer Graphics :
                           Spring 2009 Course Outline

12.01.2008 - 3D Teleconferencing :
                           3D Teleconferencing at the Army Science Conference 2008


The Graphics Lab:

The ICT Graphics Laboratory develops new techniques for creating and displaying photorealistic computer graphics of people, objects, and environments. We specialize in developing image-based methods for acquiring shape, reflectance, and motion from digital photography and video. The results are computer-generated virtual models which look and behave as realistically as possible, viewable from any viewpoint and in any illumination conditions.

Key technologies in our work include:
  • High Dynamic Range Imaging, which uses standard digital cameras to record the full range of illumination in real environments.
  • Image-Based Lighting, which illuminates virtual objects with lighting conditions captured from the real world.
  • Light Stages, a set of lighting devices that record how faces, objects, and bodies appear under computer-controlled illumination conditions.
Our work spans a range of activities including:
  • Presenting academic research papers in venues such as ACM SIGGRAPH.
  • Collaborating on applications with companies such as Sony Pictures Imageworks, WETA Digital, and Image Metrics.
  • Creating short films demonstrating new computer graphics techniques such as The Parthenon.
  • Developing software tools which implement techniques from our research such as HDR Shop.
  • Technology licensing through the USC Stevens Institute for Innovation.

This web site contains links to our research papers, videos, online datasets, software packages, and online demonstrations.